Polygon is still running on the belief that the most important thing is getting good coverage of a project.
So while the site’s writers are doing their best to get as much of their work out to the public as possible, they’re still a bit reluctant to say goodbye to the site and its people.
I’ve had a couple of offers for positions at Polygon over the years, and one of them ended up with me.
It’s been an amazing run, and I’m grateful to the people at Polygons staff for allowing me to continue to contribute to this fantastic publication.
But I can’t say goodbye, either.
After more than 20 years of writing and editing games, it was time for me to get my feet back on the ground and get back to work.
For those of you who are wondering what my next move will be, I don’t want to give too much away, but it will be a change of direction.
I’ve been involved with the site for almost ten years, but this will be my first full-time gig at PolyGon.
I’m excited to be back in the industry, and to contribute as much as I can to the gaming community.
I’ve already written a farewell letter, but I want to share some more.
In the letter I mentioned, I mentioned that I was going to retire from the industry a few years ago.
Now that I’ve got a full-fledged job at Polygamer, I’m hoping to see some of the Polygon staff back working together.
One of the things that I love most about Polygon’s work is that it’s not just a place where you can post articles about video games.
It’s a place that gives you the opportunity to engage with and learn from the community of gamers that are making this world a better place.
There are lots of other awesome people at the site, and we all still have some fun together.
That said, I can honestly say that I’m very happy to be going home to my family in a couple months, and that I look forward to continuing to write about games, technology, and everything in between.
Thanks for reading, everyone.